07:31Build, Debug, and Deploy a Blender Hosted Agent in Microsoft 365 Copilot
From the creator
In this end-to-end developer walkthrough, David Rousset shows how to build a Foundry Hosted Agent running inside Microsoft 365 Copilot using a fun Blender 3D scenario. You’ll see the full workflow: - using the VS Code Foundry extension and the Hotel Python template - testing the agent in the local Playground - debugging the experience locally - switching to the local Blender agent to validate the scenario - deploying the agent - testing it in the remote Playground in VS Code - checking service logs and telemetry - validating everything in the Foundry portal - exploring observability with Application Insights This video is a full build → test → deploy → monitor journey, aimed at developers who want a practical example of how Hosted Agents work in Microsoft 365 Copilot. Sample code: https://github.com/davrous/blenderagent Hosted Agents: https://learn.microsoft.com/en-us/azure/foundry/agents/concepts/hosted-agents VS Code Foundry Extension: https://learn.microsoft.com/en-us/azure/foundry/how-to/develop/get-started-projects-vs-code Publish agents to Microsoft 365 Copilot and Microsoft Teams: https://learn.microsoft.com/en-us/azure/foundry/agents/how-to/publish-copilot 0:00 - Intro & End-to-End Demo Preview 2:05 - Setting Up AI Toolkit in VS Code 4:42 - Debugging Your Agent Locally 6:17 - Building the Blender Agent 8:24 - Testing in the Local Playground 10:30 - Deploying to Foundry Hosted Service 14:46 - Monitoring & Telemetry in Azure 17:56 - Use Cases & Wrap-Up
Published 2026-03-16 · Watch on YouTube ↗
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