05:15Blender Cloth Dynamics Tutorial: Creating A Tattered Pirate"s Flag: Part 1 (Intermediate Level)
From the creator
In this tutorial, the CGBros show you how to make a sophisticated and professional dynamic Pirate"s Flag cloth simulation, and get it animation quickly and easily using Blender. Let"s get started. Start with a new scene. Come up to Add Mesh Plane and then scale it up a bit I want it to be flag shaped or proportional to the actual shape of a flag. The US government buys and uses flags in several proportions (2:3, 3:5, 5:8) for numerous civilian and military applications. Private citizens are free to use their own judgment. Let"s set it to 2 in the x and 3 in the Y:3. I am going to rotate the plane 90 degrees so I"ll hit the E key to get my rotation trasform and set my value to 90. The first thing I need to do is to increase the resolution of the mesh. I am going to hit the TAB button to go into Edit Mode and click on the subdivide button in the ADD tools. Then I"ll come down to the subdivide attributes and under the Number of Cuts I"ll enter in 10. I want to start shaping the Pirate flag and give it some character and detail. I might do that by selecting the plane and hitting the TAB key again and be sure to select the faces icon and draga selection box around all of the faces and back under the Add tolls hit the subdivide button one more time. Now I might come in here and select and delete some faces creating holes and battle damage. I"ll hit control and RMB to go into lasso select. I might come over to the edge and delete some faces here to create taters at th
Published 2012-04-12 · Watch on YouTube ↗
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