10:57What Made Modern Warfare 2019 So Good
From the creator
Call of Duty: Modern Warfare 2019 was something special, thanks to a gritty campaign, weighty gunplay, open maps, and Warzone. Let’s talk about what made the game so special. Time Code: 00:00 - 00:26 Intro 00:27 - 08:14 Campaign 08:15 - 13:00 Multiplayer 13:02 - 16:10 Warzone 16:11 - 20:30 Modern Warfare 2 20:21 - 21:26 Audience Questions Call of Duty: Modern Warfare 2019 by Infinity Ward was a big departure from classic Call of Duty Games. It had a gritty campaign dealing with the impact of modern conflicts at home, introduced large open maps, added weight and heft to its gunplay, and mastered features like Gunsmith, where players built and saved detailed weapon blueprints. MW 2019 had a sandbox-style Ground War mode and also fast competitive modes like Gunfight. The first year of MW 2019 was extremely well planned as a live service game, with the free-to-play battle-royale Warzone launching and hosting memorable events such as The Haunting of Verdansk, a series of mysteries that led up to a rocket launch and even included zombies. In this video, David and Aaron talk about how MW 2019 was so different from classic Call of Duty games and why that matters. We’ll dig into the campaign and how it put players into scary situations, in some cases with only a few enemies in a level, such as with the well-known Clean House (London) mission. We’ll go over a few places where the campaign did cross the line. We’re also talking about multiplayer and how Infinity Ward's maps are
Published 2022-07-01 · Watch on YouTube ↗
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