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Engineering11:37

SteamVR's "Lighthouse" for Virtual Reality and Beyond

Adam Savage’s Tested ↗

From the creator

One of the most important aspects of virtual reality will be accurate positional tracking of the headset and user motion. Valve's SteamVR--the best virtual reality implementation we've tried so far--uses a beacon-based tracking system called Lighthouse. We chat with Lighthouse engineer Alan Yates about how Lighthouse and its components work, the technology's strengths and limitations, and how it could be used in other applications outside of VR. Shot by Andy Bauman, edited by Joey Fameli Music by Jinglepunks Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Norman Chan http://www.twitter.com/nchan Will Smith http://www.twitter.com/willsmith Joey Fameli http://www.twitter.com/joeyfameli Adam Savage http://www.twitter.com/donttrythis Jamie Hyneman http://www.twitter.com/jamienotweet Thanks for watching!

Published 2015-05-19 · Watch on YouTube ↗
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