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Optimizing games for Chrome OS

Android Developers ↗

From the creator

Chrome OS is now the #2 OS in the world and continuing to grow rapidly, offering developers a great opportunity to engage their audience on Chromebooks. In this session you'll learn how to optimize your Android game and learn about our new partnership with Unity to make it easy to port games to Chrome OS. Resources: 5 things you can do to prepare your app for large screens → https://goo.gle/3yfhih7 What's new in foldables, tablets, and large screens → https://goo.gle/3jHpbHY Rally Material UI Fluid Design study → https://goo.gle/3dSWNzh Input matters for Chrome OS → https://goo.gle/3dy44nI Unity's Chrome OS Documentation → https://goo.gle/3xpo7wN Chrome OS devices by board → https://goo.gle/3h6T2Ih ARC Overview Tracing → https://goo.gle/3AkxiQQ ARC Graphics Tracing → https://goo.gle/3hchI2k Perfetto → https://goo.gle/3w9Z1QT Chrome OS dev home site → https://goo.gle/3dASEQe Speaker: Matt Monasch Watch more: Next level mobile → https://goo.gle/gamedevsummit_mobile Android and Play at Google for Games Developer Summit → https://goo.gle/gamedevsummit_Android_Play All Google for Games Developer Summit Sessions → https://goo.gle/gamedevsummit_allsessions Subscribe to Android Developers → https://goo.gle/AndroidDevs #GoogleforGames #game product: Chrome - Chrome OS, Android - Games; event: Google for Games 2021; fullname: Matt Monasch; re_ty: Premiere;

Published 2021-07-12 · Watch on YouTube ↗
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