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Learn to Code43:41

Optimizing and debugging your DirectX-12 game

Microsoft Developer ↗

From the creator

Learn about the latest tools for peeling back the cover of your DirectX 12 GPU and finding out what is really going on inside it. How efficiently are your shaders making use of hardware execution resources? Why did the GPU hang? How can you make your games run faster, look better, and crash less often?

Published 2018-06-11 · Watch on YouTube ↗
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