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Learning44:30

Mapping Learning to Game Mechanics and Beyond

Stanford ↗

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From the Interactive Media & Games Seminar Series; Kristian Kiili, Senior Research Fellow at Tampere University of Technology discusses the learning game Semideus. Semideus is founded on challenges that require working with number lines implemented as walkable platforms of a mountain. This talk reveals the approach to map research findings to game mechanics and user interface solutions as well as highlight some design insights that we have discovered trough play testing.

Published 2015-06-11 · Watch on YouTube ↗
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