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Making high fidelity Android games possible with Vulkan (Google I/O'19)

Android Developers ↗

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Bringing high quality and modern graphics to Android via Vulkan is a long journey, but there has been a lot of progress. The Vulkan ecosystem is healthier than ever. In this session, you'll learn how Vulkan is the path to high performance graphics as well as how you can adopt your games and engines. Watch more #io19 here: Gaming at Google I/O 2019 Playlist → https://goo.gle/300WsBY Android & Play at Google I/O 2019 Playlist → https://goo.gle/2GRWlQh Google I/O 2019 All Sessions Playlist → https://goo.gle/io19allsessions Learn more on the I/O Website → https://google.com/io Subscribe to the Android Developers Channel → https://goo.gle/AndroidDevs Get started at → https://developer.android.com/ Speaker(s): Francesco Carucci, Jung-woo Kim, Tom Olson T15555 event: Google I/O 2019; re_ty: Publish; fullname: Francesco Carucci;

Published 2019-05-09 · Watch on YouTube ↗
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