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Launching Creative Communities: Lessons From the Spore Community

Stanford ↗

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(May 22, 2009) Will Wight, founder of Maxis and currently at Electronic Arts, looks at some of the more prominent examples of community creativity; how they grow, what attracts the members and why people pour so much time into them. The computer game "Spore" is a recent data point in this area and will be a major focus. Stanford University: http://www.stanford.edu/ Stanford Center for Professional Development: http://scpd.stanford.edu/ Stanford University Channel on YouTube: http://www.youtube.com/stanford

Published 2009-09-25 · Watch on YouTube ↗
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