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Google Play Billing: The “purchase anywhere” Paradigm Shift (Android Dev Summit '19)

Android Developers ↗

From the creator

"In the past few years, we have introduced new features into Google Play, that enable users to discover and purchase items and subscriptions in many new ways, from inside and outside the app. Developers who have adopted these changes in their apps have seen improvements in user experience, and with it, substantial growth in revenue. However, integrating these features into an app or game requires a fundamental change in which you think about how purchases are made and consumed. In this session, we will take a deep dive into designing for Purchase Anywhere. We will talk about promotions, subscribe-and-install, cash purchases and pending transactions, and remote purchase approvals. All app and game developers using Google Play Billing are welcome to attend. Speaker(s): Oscar Rodriguez Android Dev Summit '19 all sessions playlist → https://goo.gle/ADS19allsessions Subscribe to the Android Developers channel! → https://goo.gle/AndroidDevs Check out the photo album → http://goo.gle/ADS19Photos #AndroidDevSummit" event: Android Dev Summit 2019; re_ty: Publish; product: Google Play - Monetization and Billing; fullname: Oscar Rodriguez;

Published 2019-10-24 · Watch on YouTube ↗
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