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Coding Train Live 37: 3D Terrain Generation

The Coding Train โ†—

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Live from sfpc.io! In this video, I create a 3D moving terrain using Perlin Noise and the beginShape() function in Processing. ๐Ÿ’ป https://thecodingtrain.com/challenges/11-3d-terrain-generation-with-perlin-noise Timestamps: 28:55 - Coding Challenge: 3D Terrain Generator 51:40 - Conclusion ๐Ÿš‚ Website: http://thecodingtrain.com/ ๐Ÿ‘พ Share Your Creation! https://thecodingtrain.com/guides/passenger-showcase-guide ๐Ÿšฉ Suggest Topics: https://github.com/CodingTrain/Suggestion-Box ๐Ÿ’ก GitHub: https://github.com/CodingTrain ๐Ÿ’ฌ Discord: https://thecodingtrain.com/discord ๐Ÿ’– Membership: http://youtube.com/thecodingtrain/join ๐Ÿ›’ Store: https://standard.tv/codingtrain ๐Ÿ–‹๏ธ Twitter: https://twitter.com/thecodingtrain ๐Ÿ“ธ Instagram: https://www.instagram.com/the.coding.train/ ๐ŸŽฅ Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH ๐ŸŽฅ Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA ๐Ÿ”— p5.js: https://p5js.org ๐Ÿ”— p5.js Web Editor: https://editor.p5js.org/ ๐Ÿ”— Processing: https://processing.org Links discussed in this video: Nature of Code class on Kadenze: https://www.kadenze.com/courses/the-nature-of-code/info My Perlin Noise video: https://www.youtube.com/watch?v=8ZEMLCnn8v0 beginShape() reference: https://processing.org/reference/beginShape_.html noise() reference: https://processing.org/reference/noise_.html Help us caption & translate this video! ๐Ÿ“„ Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct

Published 2016-05-03 ยท Watch on YouTube โ†—
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