01:40Building a Debugger • Sy Brand & Tim Misiak
From the creator
This interview was recorded for the GOTO Book Club. http://gotopia.tech/bookclub Read the full transcription of the interview here (https://gotopia.tech/episodes/375) Sy Brand - Author of "Building a Debugger" and C++ Developer Advocate at Microsoft Tim Misiak - Systems Engineer at Datadog and Co-Founder of Augmend RESOURCES Sy https://bsky.app/profile/tartanllama.xyz https://x.com/tartanllama https://github.com/TartanLLama https://uk.linkedin.com/in/sy-brand-36520857 https://sybrand.ink https://blog.tartanllama.xyz Tim https://bsky.app/profile/timdbg.com https://x.com/timmisiak https://github.com/timmisiak https://www.linkedin.com/in/tim-misiak https://www.timdbg.com Links https://dwarfstd.org https://lldb.llvm.org https://rr-project.org https://undo.io DESCRIPTION Tim Misiak interviews Sy Brand about their book "Building a Debugger". Sy, who has a background in GPU compilers and debuggers, discusses how implementing a debugger offers profound insights into computer systems. The conversation explores the unexpected complexities of debugging fundamentals like stack unwinding and code stepping. They examine how debugging interfaces have evolved and the challenges posed by backward compatibility and language evolution. Sy highlights areas for future advancement in debugging, particularly time travel debugging for non-deterministic issues and better tools for debugging optimized code. Throughout the interview, both experts share fascinating technical details that reveal
Published 2025-09-19 · Watch on YouTube ↗
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