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Bioshock Infinite Xbox 360/PS3 Frame-Rate Tests

Digital Foundry ↗

From the creator

Both versions of the game aim for a 30 frames per second update, but Xbox 360 virtually eliminates tearing with more of an adherence to v-sync while PlayStation 3 uses the usual Unreal Engine 3 approach: v-sync at 30FPS, tear underneath. The result is smoother performance on PS3 at the expense of more screen-tear. Read our full comparison analysis: http://www.eurogamer.net/articles/digitalfoundry-bioshock-infinite-face-off

Published 2013-03-27 · Watch on YouTube ↗
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