10:42Ask GN 33: Hyperthreading & Games, Dx12 Performance
From the creator
Sponsor: AMD FreeSync 34" UltraWide https://bit.ly/2dCs2kL Ask GN episode 33 talks about hyperthreading, Dx12 vs Dx11 performance, and more. Timestamps below. Kill-A-Watt we mentioned: https://bit.ly/2fzAamo Timestamps: 1:05 - Comanso Rowlett: "Is there a need for Hyperthreading on 10 core CPU's like the 6950X if you're going to use them for gaming? Or can you disable it, to gain a more stable overclock if needed??" 4:30 - dirtzoo: "this is a question for the AMD expert cat. I built a red machine for BF1. FX9370. GIGABYTE FXUD3 rev.4mobo. two XFX RX480 1333hrz gpu's in crossfire. Direct X 12 does not seem to support crossfire in this game. I tried Direct x11. but is unplayable with tearing and ..just bad things happen in crossfire. do you think Direct X 12 will support crossfire in the future or is there another way to get it to work to get my fps up to manage free sync with my 144hz monitor.?? I am getting 90-ish now on ultra with one monitor. but if I use two it stutters bad. lower settings or resolution dies not seem to help. 850w gold PSU. 16gs of DDR 3 . it is not a power issue is it? I am stumped. please help AMD cat!?" 9:00 - John Smith: "Coming from one of your CPU review videos, I have a question: could you add a gaming+recording scenario as one of your CPU and GPU benchmarks? The reason I ask is because there are more and more gamers recording their gameplay, but PCs take a hit in performance when doing that, and it would be nice to see how much of a hit can be
Published 2016-11-08 · Watch on YouTube ↗
Availability and playback restrictions are controlled by the original channel.





