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Artificial Intelligence for General Game Playing

Stanford ↗

From the creator

From the Interactive Media & Games Seminar Series; Michael Genesereth, Associate Professor of Computer Science at Stanford University, examines the challenges of general game playing and techniques for meeting those challenges. He also describes the annual GGP competition; and talks about the practical and theoretical value of work in this area.

Published 2016-03-29 · Watch on YouTube ↗
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