10:44[60fps] Project Cars PS4 vs PC Real-Time Comparison
From the creator
Subscribe for more console and PC tech analysis: http://bit.ly/DFSubscribe Note: the windscreen wipers are randomised by the CPU in use for this test. Both console versions have this feature, though not in use at matching moments here. PC version running on GTX 780 Ti. Resolution: 1920x1080 Texture Resolution: High Texture Filtering: Anisotropic 16x Anti-aliasing: High (one settings above MSAA) FXAA: Off SMAA: Ultra Reflections Ultra Environment Map: Ultra Car detail: Ultra Track detail: Ultra Shadow detail: Ultra Motion blur: High Render frames ahead: 2 Detailed grass: Ultra Particle Level: High Particle Density: Ultra Stretched Headlight Reflections: Yes All visual effects (crepuscular rays, bloom, heat haze) engaged for both PC and PS4, with damage enabled and FOV set to 80.
Published 2015-05-10 · Watch on YouTube ↗
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