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[4K] Mass Effect Andromeda: PS4 Pro vs PS4/PC Comparison + Frame-Rate Test

Digital Foundry ↗

From the creator

CORRECTION 28/03/17: PS4 Pro uses a conventional form of checkerboarding, based on shots released by Bioware. This takes a 1600x1800 frame-buffer for most visual elements, before being resolved at 3200x1800 alongside temporal anti-aliasing. Below are developer slides showing the break-down of a typical render time per frame: https://abload.de/img/meafmpbc.png https://abload.de/img/meas7rkk.png PS4 Pro owners are treated to a few cool extras with Mass Effect Andromeda. This includes a resolution boost to 1800p (via checkerboarding), higher quality ambient occlusion, the removal of screen-tear, and improved depth of field. Next to a PC running at a true native 4K, PS4 Pro's image quality holds up very well here - but it does miss out on the PC's max settings such as high quality tessellation. Dave explains all. Watch using Chrome on desktop for best 4K playback. Patreon supporters can grab the high quality original here: https://www.digitalfoundry.net/ Subscribe for more: http://bit.ly/DFSubscribe

Published 2017-03-27 · Watch on YouTube ↗
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