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18.6: createGraphics() as WebGL Texture - WebGL and p5.js Tutorial

The Coding Train ↗

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In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics() can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D. Next Video: https://youtu.be/FUI7HEEz9B0 Video explaining the createGraphics() function: https://youtu.be/pNDc8KXWp9E Support this channel on Patreon: https://patreon.com/codingtrain To buy Coding Train merchandise: https://www.designbyhumans.com/shop/codingtrain/ To Support the Processing Foundation: https://processingfoundation.org/support Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics Contact: Twitter: https://twitter.com/shiffman The Coding Train website: http://thecodingtrain.com/ Links discussed in this video: p5.js reference: https://p5js.org/reference/ Getting started with WebGL in p5: https://github.com/processing/p5.js/wiki/Getting-started-with-WebGL-in-p5 Videos mentioned in this video: createGraphics(): https://youtu.be/pNDc8KXWp9E Coding Challenge: Fractal Trees: https://youtu.be/0jjeOYMjmDU Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code p5.js: https://p5js.org/ Processing: https://processing.org For an Intro to Programming using p5.js: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA For Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH 📄 Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct

Published 2017-12-30 · Watch on YouTube ↗
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